14 January 2009

a game

so, i'm thinking about writing a short game - nothing too complicated (platformer-action-stealth-rpg goodness). lordkilljoy gave me some books on XNA (microsoft's windows / xbox games language) and it looks so unbelievably complicated. but the results are quite good. but if you want to publish your game you have to pay. if i did it in flash, i could just throw it up on the web and go from there. and i know actionscript, so there wouldn't be a steep learning curve. but the results might not be as good, or as "big." but i suppose for my first attempt i should keep things simple.

the sunrise looks amazing this morning. all orange and pink and purple and blue as the light spreads out into the bank of cloud that's high up in the sky. god, i'm tired this morning, though. i really need to get 9 hours sleep every night, and it's just not happening. right - off to bed for me tonight at 8.

k - that's all i can think of to say.

No comments:

Post a Comment